work as play

game DESIGN WORK

  • Smackdown for the Crown

    ​In order to ascend as Queen you and the other princesses must fight to the death for the right to wear the crown. In this never-ending dungeon, with randomly spawning treasures and traps; collect whatever weapons you can find and try to take out the others or withstand the bloodshed.

    You know, the usual princess stuff. 

  • Animal Crossing

    Inspired by the Nintendo game by the same name - This PVP puzzle game has the players competing to create the most popular town.

    The villagers that are looking to move in have very specific requirements to gain residents the players must manage their money and build to please, because every little detail matters down to every tree and flower.

  • Co-Opoly

    In a game jam held in the fall of 2018, we transformed Monopoly into “Co-opoly,” a cooperative board game in which players protest land assemblages and halt the construction of luxury condos. Working together, players bring activists to the city via public transport, then drive these activists (via car co-ops) to locations where they can build tiny homes.

    Co-opoly was nominated for an award for "Best Adaptation" by Indiecade 2019.